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	<id>https://wiki.nimbyrails.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Irongreg</id>
	<title>NIMBY Rails Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.nimbyrails.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Irongreg"/>
	<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/Special:Contributions/Irongreg"/>
	<updated>2026-10-24T00:03:56Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=Version_1.19&amp;diff=606</id>
		<title>Version 1.19</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=Version_1.19&amp;diff=606"/>
		<updated>2026-10-10T16:47:16Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
New features and fixes in V1.19 were covered in the [https://carloscarrasco.com/nimby-rails-march-2026/ March 2026] and [https://carloscarrasco.com/nimby-rails-may-2026/ May 2026] devblogs.&lt;br /&gt;
&lt;br /&gt;
Key features in the 1.19 update as listed in the [https://store.steampowered.com/news/app/1134710/view/701024152480383843 update notes]:&lt;br /&gt;
* Updated the bundled OpenStreetMap data to a newer planet database.&lt;br /&gt;
* Replaced the proprietary map tile format with industry-standard formats, enabling players to create and install custom vector maps using open-source tools.&lt;br /&gt;
* Added building footprints at maximum zoom where available in OpenStreetMap.&lt;br /&gt;
* Added nearly all OpenStreetMap points of interest (POIs) as labels at maximum zoom.&lt;br /&gt;
* Fixed map distortion near the poles at low zoom levels. Areas outside the supported view are now cropped or filled with a background.&lt;br /&gt;
* Rewrote the map coordinate transformation system to improve compatibility with external map sources.&lt;br /&gt;
* Added map rotation!&lt;br /&gt;
# Rotate using the mouse&#039;s horizontal scroll wheel.&lt;br /&gt;
#Alternatively, hold Shift while using the vertical scroll wheel.&lt;br /&gt;
#Reset rotation with a middle mouse click or the new button in the top toolbar.&lt;br /&gt;
*Added support for the following map formats:&lt;br /&gt;
#Raster: PNG, JPG, WebP.&lt;br /&gt;
#Vector: MapLibre Vector Tiles, Mapbox Vector Tiles.&lt;br /&gt;
#Containers and sources: PMTiles, HTTP TileJSON and HTTP directory pattecccccccrns.&lt;br /&gt;
*Added support for external map sources, including online maps served over HTTP.&lt;br /&gt;
*Added the ability to configure custom sources through Map Options → Sources → New Source.&lt;br /&gt;
*Custom HTTP sources can use a TileJSON file (recommended) or a URL pattern with {z}, {x} and {y} placeholders.&lt;br /&gt;
*Added a native Linux build targeting the latest Steam Runtime 4.&lt;br /&gt;
*Enabled cross-platform saves between Windows and Linux.&lt;br /&gt;
*Steam Cloud saves are automatically shared between both platforms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Version]]&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=Version_1.19&amp;diff=605</id>
		<title>Version 1.19</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=Version_1.19&amp;diff=605"/>
		<updated>2026-10-10T16:46:50Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: Update 1.19&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Version 1.19 was released on 9 August 2026, containing a major overhaul of the map engine, default map (including an update to the planet database), the addition of custom map sources, and a native linux port.&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=Version_1.19&amp;diff=604</id>
		<title>Version 1.19</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=Version_1.19&amp;diff=604"/>
		<updated>2026-10-10T16:45:50Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;a&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=Version_1.6&amp;diff=603</id>
		<title>Version 1.6</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=Version_1.6&amp;diff=603"/>
		<updated>2026-10-10T05:47:54Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: Undo revision 602 by Irongreg (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Version 1.6 was released on 16 January 2023, containing several new track tools, and improvements to multiplayer. It initially entered beta on 9 December 2022.&lt;br /&gt;
&lt;br /&gt;
New features and fixes in V1.6 were covered in the [https://carloscarrasco.com/nimby-rails-october-2022/ October], [https://carloscarrasco.com/nimby-rails-november-2022/ November], and [https://carloscarrasco.com/nimby-rails-december-2022/ December] devblogs.&lt;br /&gt;
&lt;br /&gt;
Key features listed in the [https://store.steampowered.com/news/app/1134710/view/3654141654863909262?l=english Update Notes] are:&lt;br /&gt;
* Multiplayer optimizations&lt;br /&gt;
* Private simulation mode for multiplayer, improving game speed and reducing bandwidth requirements&lt;br /&gt;
* Direct connection mode for multiplayer, working around bandwidth limits on the Steam Relay network&lt;br /&gt;
* Track curve weight, allowing the halfway point between two track nodes and move it&lt;br /&gt;
* Track split and tape tools, a new suite of tools for modifying existing track&lt;br /&gt;
* New &amp;quot;hold&amp;quot; mode option for the track editor, which only enabled tools while the player holds down the relevant hotkey&lt;br /&gt;
* Track editing optimizations&lt;br /&gt;
* Path tracing options for trains, showing the projected path of a train&lt;br /&gt;
* Bulk edit options for trains&lt;br /&gt;
&lt;br /&gt;
[[Category:Version]]&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=Version_1.6&amp;diff=602</id>
		<title>Version 1.6</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=Version_1.6&amp;diff=602"/>
		<updated>2026-10-10T05:46:57Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: update 1.19 - i&amp;#039;ll clean this up more later&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Version 1.19 was released on 9 August 2026, containing a major overhaul of the map engine, default map (including an update to the planet database), the addition of custom map sources, and a native linux port. &lt;br /&gt;
&lt;br /&gt;
New features and fixes in V1.19 were covered in the [https://carloscarrasco.com/nimby-rails-march-2026/ March 2026] and [https://carloscarrasco.com/nimby-rails-may-2026/ May 2026] devblogs.&lt;br /&gt;
&lt;br /&gt;
Key features in the 1.19 update as listed in the [https://store.steampowered.com/news/app/1134710/view/701024152480383843 update notes]:&lt;br /&gt;
* Updated the bundled OpenStreetMap data to a newer planet database.&lt;br /&gt;
* Replaced the proprietary map tile format with industry-standard formats, enabling players to create and install custom vector maps using open-source tools.&lt;br /&gt;
* Added building footprints at maximum zoom where available in OpenStreetMap.&lt;br /&gt;
* Added nearly all OpenStreetMap points of interest (POIs) as labels at maximum zoom.&lt;br /&gt;
* Fixed map distortion near the poles at low zoom levels. Areas outside the supported view are now cropped or filled with a background.&lt;br /&gt;
* Rewrote the map coordinate transformation system to improve compatibility with external map sources.&lt;br /&gt;
* Added map rotation!&lt;br /&gt;
# Rotate using the mouse&#039;s horizontal scroll wheel.&lt;br /&gt;
#Alternatively, hold Shift while using the vertical scroll wheel.&lt;br /&gt;
#Reset rotation with a middle mouse click or the new button in the top toolbar.&lt;br /&gt;
*Added support for the following map formats:&lt;br /&gt;
#Raster: PNG, JPG, WebP.&lt;br /&gt;
#Vector: MapLibre Vector Tiles, Mapbox Vector Tiles.&lt;br /&gt;
#Containers and sources: PMTiles, HTTP TileJSON and HTTP directory pattecccccccrns.&lt;br /&gt;
*Added support for external map sources, including online maps served over HTTP.&lt;br /&gt;
*Added the ability to configure custom sources through Map Options → Sources → New Source.&lt;br /&gt;
*Custom HTTP sources can use a TileJSON file (recommended) or a URL pattern with {z}, {x} and {y} placeholders.&lt;br /&gt;
*Added a native Linux build targeting the latest Steam Runtime 4.&lt;br /&gt;
*Enabled cross-platform saves between Windows and Linux.&lt;br /&gt;
*Steam Cloud saves are automatically shared between both platforms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Version]]&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=NIMBY:Contents&amp;diff=601</id>
		<title>NIMBY:Contents</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=NIMBY:Contents&amp;diff=601"/>
		<updated>2026-10-10T05:29:43Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: /* Versions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Guides =&lt;br /&gt;
== Tutorials ==&lt;br /&gt;
All tutorial pages start with &amp;quot;How to&amp;quot; and contain a step by step guide to a simple game concept.&lt;br /&gt;
Following the tutorial pages should enable you to build and run a simple network.&lt;br /&gt;
&lt;br /&gt;
*[[Quickstart guide]]&lt;br /&gt;
*[[How to build track]]&lt;br /&gt;
*[[How to build stations]]&lt;br /&gt;
*[[How to create a line]]&lt;br /&gt;
*[[How to schedule a train]]&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
Advanced guides enable players to use optional functionality such as signals and depots which can be ignored and replaced with defaults if needed.&lt;br /&gt;
*[[How to signal a junction]]&lt;br /&gt;
*[[How to use depots]]&lt;br /&gt;
*[[How to manual timetable]]&lt;br /&gt;
*[[How to use the in-game routeplanner]]&lt;br /&gt;
*[[How to have multiple trains share a platform]]&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy pages assume you know &#039;&#039;how&#039;&#039; something is done and consider &#039;&#039;why&#039;&#039; you might want to do it.&lt;br /&gt;
*[[Depot strategies]]&lt;br /&gt;
*[[Mapping resources]]&lt;br /&gt;
*[[Transfer hub strategy]]&lt;br /&gt;
&lt;br /&gt;
= Concepts =&lt;br /&gt;
&lt;br /&gt;
== [[Geographical layer]]s ==&lt;br /&gt;
&#039;&#039;Geographical background objects provided by the game data which cannot be modified by the player&#039;&#039;&lt;br /&gt;
*[[Population layer]]&lt;br /&gt;
*[[Admin layer]]&lt;br /&gt;
*[[Raster and vector tile layers]]&lt;br /&gt;
&lt;br /&gt;
== Map concepts ==&lt;br /&gt;
&#039;&#039;Objects created by the player on top of the geographical data&#039;&#039;&lt;br /&gt;
*[[Blueprint]]&lt;br /&gt;
*[[Track]]&lt;br /&gt;
*[[Station]]&lt;br /&gt;
*[[Signal]]&lt;br /&gt;
*[[Layer]]s&lt;br /&gt;
*[[Building]]&lt;br /&gt;
*[[Point of Interest]]&lt;br /&gt;
&lt;br /&gt;
== Simulation concepts ==&lt;br /&gt;
&#039;&#039;Things that the game generates as it runs the simulation&#039;&#039;&lt;br /&gt;
*[[Pax]]&lt;br /&gt;
*[[Dominating trip]]&lt;br /&gt;
*[[Path]]&lt;br /&gt;
*[[Accounting]]&lt;br /&gt;
*[[Satisfaction]]&lt;br /&gt;
*[[Demand Curve]]&lt;br /&gt;
&lt;br /&gt;
== Line concepts ==&lt;br /&gt;
*[[Line]]&lt;br /&gt;
*[[Stop]]&lt;br /&gt;
*[[Timetable]]&lt;br /&gt;
*[[Duration]]&lt;br /&gt;
*[[Custom Duration]]&lt;br /&gt;
&lt;br /&gt;
== Train concepts ==&lt;br /&gt;
*[[Train]]&lt;br /&gt;
*[[Run]]&lt;br /&gt;
*[[Order]]&lt;br /&gt;
*[[Timetable]]&lt;br /&gt;
&lt;br /&gt;
= Versions = &lt;br /&gt;
*[[Demo 1.0]]&lt;br /&gt;
*[[Version 1.1]]&lt;br /&gt;
*[[Version 1.2]]&lt;br /&gt;
*[[Version 1.3]]&lt;br /&gt;
*[[Version 1.4]]&lt;br /&gt;
*[[Version 1.5]]&lt;br /&gt;
*[[Version 1.6]]&lt;br /&gt;
*[[Version 1.8]]&lt;br /&gt;
*[[Version 1.9]]&lt;br /&gt;
*[[Version 1.10]]&lt;br /&gt;
*[[Version 1.11]]&lt;br /&gt;
*[[Version 1.12]]&lt;br /&gt;
*[[Version 1.13]]&lt;br /&gt;
*[[Version 1.14]]&lt;br /&gt;
*[[Version 1.15]]&lt;br /&gt;
*[[Version 1.16]]&lt;br /&gt;
*[[Version 1.17]]&lt;br /&gt;
*[[Version 1.18]]&lt;br /&gt;
*[[Version 1.19]]&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=NIMBY:Contents&amp;diff=600</id>
		<title>NIMBY:Contents</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=NIMBY:Contents&amp;diff=600"/>
		<updated>2026-10-10T05:29:25Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: /* Versions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Guides =&lt;br /&gt;
== Tutorials ==&lt;br /&gt;
All tutorial pages start with &amp;quot;How to&amp;quot; and contain a step by step guide to a simple game concept.&lt;br /&gt;
Following the tutorial pages should enable you to build and run a simple network.&lt;br /&gt;
&lt;br /&gt;
*[[Quickstart guide]]&lt;br /&gt;
*[[How to build track]]&lt;br /&gt;
*[[How to build stations]]&lt;br /&gt;
*[[How to create a line]]&lt;br /&gt;
*[[How to schedule a train]]&lt;br /&gt;
&lt;br /&gt;
== Advanced ==&lt;br /&gt;
Advanced guides enable players to use optional functionality such as signals and depots which can be ignored and replaced with defaults if needed.&lt;br /&gt;
*[[How to signal a junction]]&lt;br /&gt;
*[[How to use depots]]&lt;br /&gt;
*[[How to manual timetable]]&lt;br /&gt;
*[[How to use the in-game routeplanner]]&lt;br /&gt;
*[[How to have multiple trains share a platform]]&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy pages assume you know &#039;&#039;how&#039;&#039; something is done and consider &#039;&#039;why&#039;&#039; you might want to do it.&lt;br /&gt;
*[[Depot strategies]]&lt;br /&gt;
*[[Mapping resources]]&lt;br /&gt;
*[[Transfer hub strategy]]&lt;br /&gt;
&lt;br /&gt;
= Concepts =&lt;br /&gt;
&lt;br /&gt;
== [[Geographical layer]]s ==&lt;br /&gt;
&#039;&#039;Geographical background objects provided by the game data which cannot be modified by the player&#039;&#039;&lt;br /&gt;
*[[Population layer]]&lt;br /&gt;
*[[Admin layer]]&lt;br /&gt;
*[[Raster and vector tile layers]]&lt;br /&gt;
&lt;br /&gt;
== Map concepts ==&lt;br /&gt;
&#039;&#039;Objects created by the player on top of the geographical data&#039;&#039;&lt;br /&gt;
*[[Blueprint]]&lt;br /&gt;
*[[Track]]&lt;br /&gt;
*[[Station]]&lt;br /&gt;
*[[Signal]]&lt;br /&gt;
*[[Layer]]s&lt;br /&gt;
*[[Building]]&lt;br /&gt;
*[[Point of Interest]]&lt;br /&gt;
&lt;br /&gt;
== Simulation concepts ==&lt;br /&gt;
&#039;&#039;Things that the game generates as it runs the simulation&#039;&#039;&lt;br /&gt;
*[[Pax]]&lt;br /&gt;
*[[Dominating trip]]&lt;br /&gt;
*[[Path]]&lt;br /&gt;
*[[Accounting]]&lt;br /&gt;
*[[Satisfaction]]&lt;br /&gt;
*[[Demand Curve]]&lt;br /&gt;
&lt;br /&gt;
== Line concepts ==&lt;br /&gt;
*[[Line]]&lt;br /&gt;
*[[Stop]]&lt;br /&gt;
*[[Timetable]]&lt;br /&gt;
*[[Duration]]&lt;br /&gt;
*[[Custom Duration]]&lt;br /&gt;
&lt;br /&gt;
== Train concepts ==&lt;br /&gt;
*[[Train]]&lt;br /&gt;
*[[Run]]&lt;br /&gt;
*[[Order]]&lt;br /&gt;
*[[Timetable]]&lt;br /&gt;
&lt;br /&gt;
= Versions = &lt;br /&gt;
*[[Demo 1.0]]&lt;br /&gt;
*[[Version 1.1]]&lt;br /&gt;
*[[Version 1.2]]&lt;br /&gt;
*[[Version 1.3]]&lt;br /&gt;
*[[Version 1.4]]&lt;br /&gt;
*[[Version 1.5]]&lt;br /&gt;
*[[Version 1.6]]&lt;br /&gt;
*[[Version 1.8]]&lt;br /&gt;
*[[Version 1.9]]&lt;br /&gt;
*[[Version 1.10]]&lt;br /&gt;
*[[Version 1.11]]&lt;br /&gt;
*[[Version 1.12]]&lt;br /&gt;
*[[Version 1.13]]&lt;br /&gt;
*[[Version 1.14]]&lt;br /&gt;
*[[Version 1.14]]&lt;br /&gt;
*[[Version 1.14]]&lt;br /&gt;
*[[Version 1.14]]&lt;br /&gt;
*[[Version 1.14]]&lt;br /&gt;
*[[Version 1.19]]&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=Raster_and_vector_tile_layers&amp;diff=599</id>
		<title>Raster and vector tile layers</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=Raster_and_vector_tile_layers&amp;diff=599"/>
		<updated>2026-10-10T05:25:43Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: Update with pictures and clearer instructions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From v1.19 onwards, NIMBY Rails supports displaying raster and vector tile layers from an external source.&lt;br /&gt;
[[File:Raster Vectcor Example.png|thumb|alt=Visual example of adding a new raster and vector tile layer in NIMBY Rails.]]&lt;br /&gt;
To use these layers in your game, follow the following instructions:&lt;br /&gt;
&lt;br /&gt;
# Open &amp;quot;Map options&amp;quot; in the top right toolbar &lt;br /&gt;
# Select Sources.&lt;br /&gt;
# Click New Source. &lt;br /&gt;
# Copy-paste the URL text from the below table into the URL field, enter an appropriate name, and select the corresponding data format shown in the table below&lt;br /&gt;
# Click Create. &#039;&#039;&amp;lt;small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;*Note: If the create button is greyed out ensure there are no spaces before or after the URL text.&amp;lt;/nowiki&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Do not use the &amp;quot;copy link&amp;quot; context menu option from your browser.&#039;&#039;&#039; Select the URL text and copy-paste as if it was plain text.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Do not post any links containing API keys, even if they are your API keys.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Raster tile layer sources ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Description !! URL !! Data Format !! Origin&lt;br /&gt;
|-&lt;br /&gt;
| Google Maps Roads || &amp;lt;nowiki&amp;gt;https://mt1.google.com/vt/lyrs=m&amp;amp;x={x}&amp;amp;y={y}&amp;amp;z={z}&amp;lt;/nowiki&amp;gt; || Generic Raster || HTTP&lt;br /&gt;
|-&lt;br /&gt;
| Google Maps Satellite || &amp;lt;nowiki&amp;gt;https://mt1.google.com/vt/lyrs=s&amp;amp;x={x}&amp;amp;y={y}&amp;amp;z={z}&amp;lt;/nowiki&amp;gt; || Generic Raster || HTTP&lt;br /&gt;
|-&lt;br /&gt;
| Google Maps Hybrid (satellite+road) || &amp;lt;nowiki&amp;gt;https://mt1.google.com/vt/lyrs=y&amp;amp;x={x}&amp;amp;y={y}&amp;amp;z={z}&amp;lt;/nowiki&amp;gt; || Generic Raster || HTTP&lt;br /&gt;
|-&lt;br /&gt;
| ESRI Satellite Imagery || &amp;lt;nowiki&amp;gt;https://server.arcgisonline.com/ArcGIS/rest/services/World_Imagery/MapServer/tile/{z}/{y}/{x}?blankTile=false&amp;lt;/nowiki&amp;gt; || Generic Raster || HTTP&lt;br /&gt;
|-&lt;br /&gt;
| UK - National Library of Scotland historic maps || See instructions at https://maps.nls.uk/guides/georeferencing/layers-urls/ . Some layers require a MapTiler account. &#039;&#039;&#039;Do not post any MapTiler links containing your API key here.&#039;&#039;&#039; || Generic Raster || HTTP &lt;br /&gt;
|-&lt;br /&gt;
| OpenRailwayMap || &amp;lt;nowiki&amp;gt;https://tiles.openrailwaymap.org/standard/{z}/{x}/{y}.png&amp;lt;/nowiki&amp;gt; . Note that this version of ORM has severe performance and/or rate limiting issues. Vector sources using in-game data or https://openrailwaymap.app would be better. || Generic Raster || HTTP&lt;br /&gt;
|-&lt;br /&gt;
| OpenStreetMap pre-rendered || &amp;lt;nowiki&amp;gt;https://tile.openstreetmap.org/{z}/{x}/{y}.png&amp;lt;/nowiki&amp;gt; || Generic Raster || HTTP&lt;br /&gt;
|-&lt;br /&gt;
| Mapterhorn hillshade || &amp;lt;nowiki&amp;gt;https://tiles.mapterhorn.com/tilejson.json&amp;lt;/nowiki&amp;gt; || Generic Raster || HTTP&lt;br /&gt;
|-&lt;br /&gt;
| OpenTopoMap || &amp;lt;nowiki&amp;gt;https://a.tile.opentopomap.org/{z}/{x}/{y}.png&amp;lt;/nowiki&amp;gt; . Note that this render doesn&#039;t support zoom level 17 and more. || Generic Raster || HTTP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
==== Google Layer Examples - Devonport, Tasmania, Australia ====&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:ExampleRasterVector GoogleMapsRoads.jpg|Google Maps Roads&lt;br /&gt;
File:ExampleRasterVector GoogleSat.jpg|Google Maps Satellite&lt;br /&gt;
File:ExampleRasterVector GoogleSatRoads.jpg|Google Maps Hybrid (satellite+road)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==== Other Examples - Devonport, Tasmania, Australia ====&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
File:ExampleRasterVector OpenTopo.jpg|OpenTopoMap&lt;br /&gt;
File:VectorRasterERSIExample.jpg|ERSI Satellite Imagery&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
==== Other Examples ====&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:ExampleERSISattelite (Medium).png|ERSI Satellite Imagery + Open Railway Map &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Zoomed out&amp;lt;/small&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
File:ExampleERSISatandOpenRailway.jpg|ERSI Satellite Imagery + Open Railway Map &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Zoomed In&amp;lt;/small&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
File:ExampleOpenRailwayMapTiles (Medium).png|Open Railway Map&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Zoomed In - West Melbourne Rail Yard&amp;lt;/small&amp;gt;&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=File:VectorRasterERSIExample.jpg&amp;diff=598</id>
		<title>File:VectorRasterERSIExample.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=File:VectorRasterERSIExample.jpg&amp;diff=598"/>
		<updated>2026-10-10T05:21:02Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ERSI&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=File:ExampleRasterVector_GoogleSatRoads.jpg&amp;diff=597</id>
		<title>File:ExampleRasterVector GoogleSatRoads.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=File:ExampleRasterVector_GoogleSatRoads.jpg&amp;diff=597"/>
		<updated>2026-10-10T05:16:43Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Google Sat Roads Example&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=File:ExampleRasterVector_GoogleSat.jpg&amp;diff=596</id>
		<title>File:ExampleRasterVector GoogleSat.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=File:ExampleRasterVector_GoogleSat.jpg&amp;diff=596"/>
		<updated>2026-10-10T05:14:26Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ExampleRasterVector&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=File:ExampleRasterVector_GoogleMapsRoads.jpg&amp;diff=595</id>
		<title>File:ExampleRasterVector GoogleMapsRoads.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=File:ExampleRasterVector_GoogleMapsRoads.jpg&amp;diff=595"/>
		<updated>2026-10-10T05:14:01Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ExampleRasterVector_GoogleMapsRoads&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=File:ExampleRasterVector_OpenTopo.jpg&amp;diff=594</id>
		<title>File:ExampleRasterVector OpenTopo.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=File:ExampleRasterVector_OpenTopo.jpg&amp;diff=594"/>
		<updated>2026-10-10T05:13:31Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ExampleRasterVector_OpenTopo&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=File:ExampleERSISatandOpenRailway.jpg&amp;diff=593</id>
		<title>File:ExampleERSISatandOpenRailway.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=File:ExampleERSISatandOpenRailway.jpg&amp;diff=593"/>
		<updated>2026-10-10T05:02:28Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ERSI and OpenRailway Zoomed&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=File:ExampleERSISattelite_(Medium).png&amp;diff=592</id>
		<title>File:ExampleERSISattelite (Medium).png</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=File:ExampleERSISattelite_(Medium).png&amp;diff=592"/>
		<updated>2026-10-10T04:55:52Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ERSI Sat&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=File:ExampleOpenRailwayMapTiles_(Medium).png&amp;diff=591</id>
		<title>File:ExampleOpenRailwayMapTiles (Medium).png</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=File:ExampleOpenRailwayMapTiles_(Medium).png&amp;diff=591"/>
		<updated>2026-10-10T04:54:58Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Example of OpenRailway Map within NIMBY Rails&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=File:Alert-warning.svg.webp&amp;diff=590</id>
		<title>File:Alert-warning.svg.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=File:Alert-warning.svg.webp&amp;diff=590"/>
		<updated>2026-10-10T04:46:06Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alert Symbol&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=File:Raster_Vectcor_Example.png&amp;diff=589</id>
		<title>File:Raster Vectcor Example.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=File:Raster_Vectcor_Example.png&amp;diff=589"/>
		<updated>2026-10-10T04:19:54Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Visual example of adding a new raster and vector tile layer in NIMBY Rails.&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=File:RasterVector_Example.png&amp;diff=588</id>
		<title>File:RasterVector Example.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=File:RasterVector_Example.png&amp;diff=588"/>
		<updated>2026-10-10T03:58:04Z</updated>

		<summary type="html">&lt;p&gt;Irongreg: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shows an example on how to add a custom URL for raster / vector layer.&lt;/div&gt;</summary>
		<author><name>Irongreg</name></author>
	</entry>
</feed>