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	<id>https://wiki.nimbyrails.com/index.php?action=history&amp;feed=atom&amp;title=Blueprint</id>
	<title>Blueprint - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.nimbyrails.com/index.php?action=history&amp;feed=atom&amp;title=Blueprint"/>
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	<updated>2026-05-01T23:10:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=Blueprint&amp;diff=240&amp;oldid=prev</id>
		<title>Hannibal at 12:12, 27 December 2022</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=Blueprint&amp;diff=240&amp;oldid=prev"/>
		<updated>2022-12-27T12:12:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:12, 27 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Concepts sidebar}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Building new map objects like [[track]]s and [[building]]s sets them into blueprint mode. In blueprint mode objects can be freely moved, edited and deleted without limitations, even allowing them to have temporary invalid states like building over water. Once a player is satisfied with a set of blueprinted objects, the track editor bill can be paid to switch them into built mode. Only built tracks and [[station]]s will be allowed in the [[line]] editor and by the [[train]] AI.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Building new map objects like [[track]]s and [[building]]s sets them into blueprint mode. In blueprint mode objects can be freely moved, edited and deleted without limitations, even allowing them to have temporary invalid states like building over water. Once a player is satisfied with a set of blueprinted objects, the track editor bill can be paid to switch them into built mode. Only built tracks and [[station]]s will be allowed in the [[line]] editor and by the [[train]] AI.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Concepts]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key my_wiki:diff::1.12:old-139:rev-240 --&gt;
&lt;/table&gt;</summary>
		<author><name>Hannibal</name></author>
	</entry>
	<entry>
		<id>https://wiki.nimbyrails.com/index.php?title=Blueprint&amp;diff=139&amp;oldid=prev</id>
		<title>Carlos: Created page with &quot;Building new map objects like tracks and buildings sets them into blueprint mode. In blueprint mode objects can be freely moved, edited and deleted without limitations, even allowing them to have temporary invalid states like building over water. Once a player is satisfied with a set of blueprinted objects, the track editor bill can be paid to switch them into built mode. Only built tracks and stations will be allowed in the line editor and by the train...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.nimbyrails.com/index.php?title=Blueprint&amp;diff=139&amp;oldid=prev"/>
		<updated>2022-12-08T22:28:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Building new map objects like &lt;a href=&quot;/Track&quot; title=&quot;Track&quot;&gt;tracks&lt;/a&gt; and &lt;a href=&quot;/Building&quot; title=&quot;Building&quot;&gt;buildings&lt;/a&gt; sets them into blueprint mode. In blueprint mode objects can be freely moved, edited and deleted without limitations, even allowing them to have temporary invalid states like building over water. Once a player is satisfied with a set of blueprinted objects, the track editor bill can be paid to switch them into built mode. Only built tracks and &lt;a href=&quot;/Station&quot; title=&quot;Station&quot;&gt;stations&lt;/a&gt; will be allowed in the &lt;a href=&quot;/Line&quot; title=&quot;Line&quot;&gt;line&lt;/a&gt; editor and by the train...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Building new map objects like [[track]]s and [[building]]s sets them into blueprint mode. In blueprint mode objects can be freely moved, edited and deleted without limitations, even allowing them to have temporary invalid states like building over water. Once a player is satisfied with a set of blueprinted objects, the track editor bill can be paid to switch them into built mode. Only built tracks and [[station]]s will be allowed in the [[line]] editor and by the [[train]] AI.&lt;br /&gt;
[[Category:Concepts]]&lt;/div&gt;</summary>
		<author><name>Carlos</name></author>
	</entry>
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