Raster and vector tile layers
From v1.19 onwards, the game supports displaying raster and vector tile layers from an external source.
Do not post any links containing API keys, even if they are your API keys.
Raster tile layer sources
| Description | URL | Settings |
|---|---|---|
| Google Maps Roads | https://mt1.google.com/vt/lyrs=m&x={x}&y={y}&z={z} | |
| Google Maps Satellite | https://mt1.google.com/vt/lyrs=s&x={x}&y={y}&z={z} | |
| Google Maps Hybrid (satellite+road) | https://mt1.google.com/vt/lyrs=y&x={x}&y={y}&z={z} | |
| ESRI Satellite Imagery | https://server.arcgisonline.com/ArcGIS/rest/services/World_Imagery/MapServer/tile/{z}/{y}/{x}?blankTile=false | |
| UK - National Library of Scotland historic maps | See instructions at https://maps.nls.uk/guides/georeferencing/layers-urls/ . Some layers require a MapTiler account. Do not post any MapTiler links containing your API key here. | |
| OpenRailwayMap | https://tiles.openrailwaymap.org/standard/{z}/{x}/{y}.png . Note that this version of ORM has severe performance and/or rate limiting issues. Vector sources using in-game data or https://openrailwaymap.app would be better. | |
| OpenStreetMap pre-rendered | https://tile.openstreetmap.org/{z}/{x}/{y}.png | |
| Mapterhorn hillshade | https://tiles.mapterhorn.com/tilejson.json |