NIMBY:Contents

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Guides[edit]

Tutorials[edit]

All tutorial pages start with "How to" and contain a step by step guide to a simple game concept. Following the tutorial pages should enable you to build and run a simple network.

Advanced[edit]

Advanced guides enable players to use optional functionality such as signals and depots which can be ignored and replaced with defaults if needed.

Strategy[edit]

Strategy pages assume you know how something is done and consider why you might want to do it.

Concepts[edit]

Geographical layers[edit]

Geographical background objects provided by the game data which cannot be modified by the player

Map concepts[edit]

Objects created by the player on top of the geographical data

Simulation concepts[edit]

Things that the game generates as it runs the simulation

Line concepts[edit]

Train concepts[edit]

Versions[edit]