User contributions for Hannibal
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27 December 2022
- 09:4109:41, 27 December 2022 diff hist +21 Destination No edit summary
- 09:4009:40, 27 December 2022 diff hist +498 Destination No edit summary
21 December 2022
- 16:4416:44, 21 December 2022 diff hist −247 Pax No edit summary
- 16:4416:44, 21 December 2022 diff hist +173 Spawn rate No edit summary
- 16:4416:44, 21 December 2022 diff hist +238 N Spawn rate Created page with "The spawn rate is a dynamic property of a station and expresses how many new pax the station will spawn per second for each of the three distance categories. The spawn rate is governed by: *Demand Category:Concept"
- 16:4216:42, 21 December 2022 diff hist 0 Pathfinding No edit summary current
- 16:4216:42, 21 December 2022 diff hist +29 Pathfinding No edit summary
- 16:4116:41, 21 December 2022 diff hist +246 N Pathfinding Created page with "Pathfinding in NIMBY Rails can refer to two separate things: *Train pathfinding, how trains decide which tracks to take to their next stop. *Pax pathfinding, how pax decide which lines to take to their destination."
- 16:3916:39, 21 December 2022 diff hist +73 Distance category No edit summary
- 16:3916:39, 21 December 2022 diff hist +631 N Distance category Created page with "NIMBY Rails pax are allocated to three distance categories upon spawning: local, regional and long distance. *Local: 0 to 15km *Regional 15km to 100km *Long distance More than 100km. Distance categories are used for how pax pick their destination. Indirectly, distance categories can be a driver of advanced issues and problems in a network because of the hard cut-off distances. For example, if your entire network is in a single metropolita..."
- 16:3416:34, 21 December 2022 diff hist −948 Pax No edit summary
- 16:3416:34, 21 December 2022 diff hist +1,235 N Destination Created page with "The destination is where pax in the game want to go to. Upon spawning, pax pick a destination, and upon reaching their destination, pax will despawn. Pax will use pax pathfinding logic to try and find the best route ("dominating trip") to their destination. The destination picking process can be seen in three steps # Consider the list of all possible stations within the pax' distance category. This uses the "as the crow flies" distance, without..."
- 16:3016:30, 21 December 2022 diff hist +18 Pax No edit summary
- 16:2816:28, 21 December 2022 diff hist −115 Pax No edit summary
- 16:2716:27, 21 December 2022 diff hist +2,699 Pax No edit summary
6 December 2022
- 19:5619:56, 6 December 2022 diff hist +367 Quickstart guide No edit summary
- 19:5119:51, 6 December 2022 diff hist +1,177 Quickstart guide No edit summary
- 19:3919:39, 6 December 2022 diff hist +330 Quickstart guide No edit summary
- 19:1319:13, 6 December 2022 diff hist 0 N File:Quickstart track line.png No edit summary current
- 19:1319:13, 6 December 2022 diff hist 0 N File:Quickstart track built.png No edit summary current
- 19:1219:12, 6 December 2022 diff hist 0 N File:Quickstart station window.png No edit summary current
- 19:1219:12, 6 December 2022 diff hist 0 N File:Quickstart station duplex.png No edit summary current
- 19:1219:12, 6 December 2022 diff hist 0 N File:Quickstart station coverage.png No edit summary current
- 19:1219:12, 6 December 2022 diff hist 0 N File:Quickstart service level.png No edit summary current
- 19:1219:12, 6 December 2022 diff hist 0 N File:Quickstart satisfaction.png No edit summary current
- 19:1119:11, 6 December 2022 diff hist 0 N File:Quickstart line editor.png No edit summary current
- 19:1119:11, 6 December 2022 diff hist 0 N File:Quickstart buy train menu.png No edit summary current
- 19:1119:11, 6 December 2022 diff hist 0 N File:Quickstart buy train.png No edit summary current
- 19:1119:11, 6 December 2022 diff hist 0 N File:Quickstart building viaduct.png No edit summary current
- 19:1119:11, 6 December 2022 diff hist 0 N File:Quickstart building track.png No edit summary current
- 19:1119:11, 6 December 2022 diff hist 0 N File:Quickstart building station.png No edit summary current
- 19:1019:10, 6 December 2022 diff hist 0 N File:Quickstart building conflict.png No edit summary current
- 19:1019:10, 6 December 2022 diff hist 0 N File:Quickstart add stop intermediate 2.png No edit summary current
- 19:1019:10, 6 December 2022 diff hist 0 N File:Quickstart add stop intermediate.png No edit summary current
- 19:1019:10, 6 December 2022 diff hist 0 N File:Quickstart add stop 5.png No edit summary current
- 19:0919:09, 6 December 2022 diff hist 0 N File:Quickstart add stop 4.png No edit summary current
- 19:0919:09, 6 December 2022 diff hist 0 N File:Quickstart add stop 3.png No edit summary current
- 19:0919:09, 6 December 2022 diff hist 0 N File:Quickstart add stop 2.png No edit summary current
- 19:0919:09, 6 December 2022 diff hist 0 N File:Quickstart add stop.png No edit summary current
- 19:0719:07, 6 December 2022 diff hist +10,696 N Quickstart guide Created page with "This guide shows how to make and run a simple train line, with an introduction to some of the functionality in the game. == Objective and motivation == Build a rail network. Create lines linking stations. Buy trains to run on those lines. Monitor the demand for your services and the satisfaction of your users. Generate income from fares. Rinse and repeat. NIMBY Rails is a sandbox game and as such it requires a high degree of self motivation to play. There is no campaig..."
- 18:5718:57, 6 December 2022 diff hist 0 N File:Quickstart building.png No edit summary current
- 18:5118:51, 6 December 2022 diff hist +22 NIMBY:Contents No edit summary
- 10:0110:01, 6 December 2022 diff hist +46 Geographical layer No edit summary
- 10:0110:01, 6 December 2022 diff hist +143 Geographical layer No edit summary
- 10:0010:00, 6 December 2022 diff hist +10 Geographical layer No edit summary
- 10:0010:00, 6 December 2022 diff hist +220 N Geographical layer Created page with "In NIMBY rails, there are two map layers that can be displayed on top of the base map: *The population layer, showing population density. *The regions layer, showing administrative regions. Category:Concepts"
- 09:5809:58, 6 December 2022 diff hist −186 Population layer No edit summary
- 09:5609:56, 6 December 2022 diff hist 0 Population layer No edit summary
- 09:5609:56, 6 December 2022 diff hist +3,382 N Population layer Created page with "The population layer is map layer in NIMBY rails that displays actual population density data for the entire world, combined with buildup data. The population layer has a resolution of 250m, and the buildup data is 30m. The game combines both of them to create a single layer for population density, which is used to calculate station coverage. == Data sources == The population density layer in game uses two data layers from the Global Human Settlement Lay..."
- 09:5509:55, 6 December 2022 diff hist 0 N File:Population layer tromso.png No edit summary current