NIMBY:Contents: Difference between revisions

From NIMBY Rails Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 24: Line 24:


= Concepts =
= Concepts =
== Geographical concepts ==
''Geographical background objects provided by the game data which cannot be modified by the player''
*[[Population layer]]
*[[Admin layer]]
== Map concepts ==
== Map concepts ==
''Objects that exist on the map''
''Objects created by the player on top of the geographical data''
*[[Station]]
*[[Station]]
*[[Track]]
*[[Track]]
Line 32: Line 38:
*[[Blueprint]]
*[[Blueprint]]
*[[Layers]]
*[[Layers]]
*[[Population layer]]
*[[Admin layer]]


== Simulation concepts ==
== Simulation concepts ==
''Things that the game generates - do not exist if game is forever on pause''
''Things that the game generates as it runs the simulation''
*[[Pax]]
*[[Pax]]
*[[Dominating trip]]
*[[Dominating trip]]

Revision as of 22:09, 8 December 2022

Guides

Tutorials

All tutorial pages start with "How to" and contain a step by step guide to a simple game concept. Following the tutorial pages should enable you to build and run a simple network.

Advanced

Advanced guides enable players to use optional functionality such as signals and depots which can be ignored and replaced with defaults if needed.

Strategy

Strategy pages assume you know how something is done and consider why you might want to do it.

Concepts

Geographical concepts

Geographical background objects provided by the game data which cannot be modified by the player

Map concepts

Objects created by the player on top of the geographical data

Simulation concepts

Things that the game generates as it runs the simulation

Line concepts

Train concepts

Versions