NIMBY:Contents: Difference between revisions
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*[[Building]] | *[[Building]] | ||
*[[Blueprint]] | *[[Blueprint]] | ||
*[[Layers]] | |||
*[[Population layer]] | |||
*[[Admin layer]] | |||
== Simulation concepts == | == Simulation concepts == |
Revision as of 21:20, 5 December 2022
Guides
Tutorials
All tutorial pages start with "How to" and contain a step by step guide to a simple game concept. Following the tutorial pages should enable you to build and run a simple network.
Advanced
Advanced guides enable players to use optional functionality such as signals and depots which can be ignored and replaced with defaults if needed.
- How to signal a junction
- How to use depots
- How to manual timetable
- How to use the in-game routeplanner
Strategy
Strategy pages assume you know how something is done and consider why you might want to do it.
Concepts
Map concepts
Objects that exist on the map
Simulation concepts
Things that the game generates - do not exist if game is forever on pause