NIMBY:Contents
Guides
Tutorials
All tutorial pages start with "How to" and contain a step by step guide to a simple game concept. Following the tutorial pages should enable you to build and run a simple network. How to build track How to build stations How to create a line How to schedule a train
Advanced
Advanced guides enable players to use optional functionality such as signals and depots which can be ignored and replaced with defaults if needed. How to signal a junction How to use depots How to manual timetable
Strategy
Strategy pages assume you know how something is done and consider why you might want to do it. Depot strategies
Concepts
Map concepts
Objects that exist on the map Station Track Signal Building Blueprint
Simulation concepts
Things that the game generates - do not exist if game is forever on pause Pax Dominating trip Path Accounting Satisfaction
Line concepts
Train concepts
Versions
Demo 1.0 Version 1.1 Version 1.2 Version 1.3 Version 1.4 Version 1.5 Version 1.6